Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

Heal Mount

Edit Page Content

Heal enables you to channel positive energy into a paladin's special mount (typically a horse) to wipe away injury and afflictions. It immediately ends any and all of the following adverse conditions affecting the target: ability Damage, blinded, confuseddazed, dazzled, deafened, diseased, exhausted, fatigued, feeblemindedInsanity, nauseated, poisoned, sickened, and stunned. It also cures 10 Hit Points of Damage per level of the caster, to a maximum of 150 points at 15th level.

Heal does not remove negative levels or restore permanently drained Ability Score points.

Attributes

Casting Time
1 standard action
Components
V, S
Duration
Instantaneous
Level
Paladin 3
Range
Touch
Saving Throw
Will negates (harmless)
School
Conjuration (healing)
Spell Resistance
Yes (Harmless)
Target
Your mount touched
Advertisement Create a free account